Wednesday, July 27, 2011

Day 2


Ok so today, I wanted to scare myself, so I just spent an hour researching and looking at the top environment art of this generation. Freaky good. Sooooo I debated and decided that included in the list of digital area's I plan to dabble in, was Zbrush 4.0. This time I brushed up on my Zphere modeling and make a rough attempt at a sandstone arch. Not bad, but not awesome. I will probably revisit this another day to tweak, and learn pro-optimizer so I can officially create an asset in Zbrush, and take it all the way through to a finished low poly without modeling in Max or Maya.

No comments:

Post a Comment